GLEE · GAUNTLET

deterministic sim → Frame Engine render · human-playable
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Move: Arrow keys or WASD  ·  Restart: R  ·  Mute: M  ·  sound starts on your first key/click  ·  Get the round player to the goal on the right. Four hazards — two vertical sweepers, a horizontal patroller, and a homing tracker — sit between you and it. A straight run dies; dash to open vertical separation, then commit.
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