GLEE · GAUNTLET 3D
deterministic sim → project3d → Three.js WebGL · human-playableloading…
Move: Arrow keys or WASD · Restart: R ·
Mute: M · sound starts on your first key/click ·
Real-time 3D. Get the sphere player to the goal pad on the right. Four hazard
cubes — two vertical sweepers, a horizontal patroller, and a homing tracker —
sit between you and it, casting shadows. A straight run dies; dash to open
vertical separation, then commit.
URL params: ?style=neon_night|clean_day ?profile=fps_arena|rts_command
?seed=N ?hz=15