First playable vertical slice
Two teams. One attention budget.
This is a fictional modern conflict using familiar contemporary capabilities: drones, sensors, line-of-sight, communications, and rapid danger. No real country, war, or military unit is represented.
- Switch between the two squad leaders’ views.
- Threats escalate in real time and can overlap.
- Spend Command Time to gain reaction room, then choose the response that fits what is actually happening.
You cannot control everything. Your job is to notice, prioritize, and make the least-bad call in time.