18 · web 100% · shocks 0/6
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DESIGN A SPECIES

1 · pick a role
2 · choose 2 traits

FIELD GUIDE

Roles you've witnessed. Reach new succession phases to unlock more.

CULTURE
Hold a living dish through the season.

Build a food web and keep it alive through escalating shocks. You spend a scarce ◆ biomass budget — you can't just spam, so read the dish and act where it counts. Growing biomass poisons itself with waste; seed syntrophs to drain it or producers die.

Shocks are coming — famine, heat, phage — telegraphed fuzzily. Spend budget to ⌖ steer evolution and pre-adapt your strains, but you can only prep a couple, so gamble which. Survive all the shocks and you've won. what is this?

early playtest — the encounter core (the roguelike map comes next). is this finally a game?